A statue of a Forest Dwarf carrying a large club, carved from hornbeam. Instructed to protect the Dwarves Hold and keep the peace at meetings.
Medium automaton. Unaligned.
Armour class 13 Speed 40’ HD 12d10+10 HP: 67
Str 21 (+5) Dex 19 (+4) Con 17 (+3) Int 12 (+1) Wis 14 (+2) Cha 16 (+3)
Darkvision 60’ Passive perception 17.
Resistant to cold, fire, lightning and acid, nonmagical piercing and bludgeoning weapons.
Mute. Does not understand languages, but will take simple directions by hand gestures from most senior forest dwarf present.
Attacks:
Grapple – attack to subdue. +7 to hit. Will attempt to hold and subdue opponents. Potential of 0-2 HP damage (D6/2)-1 in so doing.
If this fails repeatedly, or if the target remains out of reach, will strike with the club
+5 hit 2d6+1 damage.
350 XP